

They traverse side-scrolling stages while avoiding hazards such as enemies and pits with the aid of power-ups such as the Super Mushroom, Fire Flower, and Starman. Players control Mario, or his brother Luigi in the multiplayer mode, as they traverse the Mushroom Kingdom to rescue Princess Toadstool from King Koopa (later named Bowser). The NES version received a wide release in North America that year and in PAL regions in 1987. Following a limited US release for the NES, it was ported to international arcades for the Nintendo Vs. and the first game in the Super Mario series, it was first released in 1985 for the Famicom in Japan. The successor to the 1983 arcade game Mario Bros. is a platform game developed and published by Nintendo for the Nintendo Entertainment System (NES). (I'm not trying to promote my work in your thread, I'm just giving you some ideas and suggestions to improve.Super Mario Bros. Bear in mind it is a WIP, but it would be finished eventually. That is a Toei "look-a-like" in a Sega 32X style. I'm going to give you a reference sprite that I made from scratch (Sonic's head drawn in stages below for proof) Finally, the ear from the right of his head needs to be slighlty taller and shaded properly.Needs to have his trademark smirk (Optional).You got the nose right, so no further speaking is necessary.Eyes need more of an "anime" style and smaller.The shoes need to be slightly bigger and more round at the tips.

The spikes are simplified, shifted slightly upwards compared to his game design.(Best of all try to make it from scratch if possible) You really need to study the art style more, first of all, this is a simple edit of the Sonic 1/CD here, you need to edit more so it doesn't look like the sprite your basing it from. Let me tell you something, Sonic doesn't look like his Toei style that much.
